BASICS

NAME: Callum Lynch
CANON: Assassin's Creed (2016)
CANON POINT: post-movie
ARRIVAL DATE: 2/7/2017 (Liminal Date Here)
AGE: 37 (b. October 21st, 1979)
AFFILIATIONS:
The Assassins
OOC
NAME: Holmes
JOURNAL: hobbitholmes
CONTACT: PM this journal
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CANON SKILLS
⬡ PARKOUR: Ability to use terrain to the advantage for climbing, scaling, running, and flips and shit.
⬡ WEAPONRY: Dual Hidden Blades, Bow and Arrow, Assortment of Knives, Smoke Bombs, Polearms, Swordplay
⬡ BLEEDING EFFECT: Condition to experience the memories of an ancestral link. Currently, only capable of slipping into the life of Aguilar de Nerha.
⬡ BLENDING: Slip into crowds unnoticed.
FAVOR/ARCANA SKILLS
⬡ MARKED HARMONY: When activated, maintain a constant psychic awareness of the direction, distance, liminal &/or location status of every Traveler Marked by the same Arcana.
⬡ MARKED GESTALT: When using a skill cooperatively with someone Marked by the same Arcana, pool your relevant skills to determine its range, size, and duration. (Example: If you possess four Liminal skills, another Traveler possesses six, and you wish to create a Liminal Bubble, Liminal Shield, or Portal Lockdown you are each counted as having ten skills when you work together.) Also works on any Jaunt skills with a stackable effect (for example, Assist).
LIMINAL SKILLS
⬡ PORTAL CREATION (STATIONARY): The ability to create a portal entering or exiting Liminal Space at any time, not only at the beginning or end of a Jaunt. If you are not in Liminal Space, the portal must be within ten feet of you. If you are within Liminal Space, it must open onto your last crossover point into Liminal Space.
⬡ HAMMERSPACE I: The ability to bring up to twenty-five pounds of objects into Liminal Space at a time and have them remain present when you’re not looking at them or carrying them (object permanence). This also permits you to open a small portal and retrieve those objects from liminal space whenever you wish. Objects stored in Hammerspace do not experience the passage of time, and so do not go bad or change while in storage.
TELEPATHIC SKILLS
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COMBO SKILLS
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JAUNT SKILLS
see also: alternate versions.
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ARCANA

SORTED: XVI. The Tower
MARK: Located On His Back
TRAITS:
Chaos — Sudden change — Impact — Hard times
Crisis — Revelation — Disruption — Realizing the truth
Disillusion — Crash — Burst — Uncomfortable experience
Downfall — Ruin — Ego blow — Explosive transformation
INVENTORY
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